At the request of Great Escapes Games for a "larger piece of terrain to block line of sight" I created the Hive Cyst. The Cyst is a spore like the mycetic spore that carries large creatures and broods, however, the cyst carries the myriad of support organisms like Spore Chimneys, Spires and various plants and burrowing creatures all designed to transform a planet into biomass for the Hive. This particular Cyst carried Spire Seeds.
I've suggested that the piece be classified as impassable or lethal terrain.
And here's the whole set ready for play...
Showing posts with label Tyranids. Show all posts
Showing posts with label Tyranids. Show all posts
Saturday, November 17, 2012
Tuesday, October 30, 2012
Multiplayer Mayhem at Empire's Comic Vault
Here's some photos taken of the carnage. The points were a thousand each. Cliff played Space Marines, Ben played Tyranids and I played Tau. The mission was The Relic. All I'll say is that by turn four Ben's Tervagon had sprouted quite a bit of gaunts. Fourteen in one spawning alone! The Crisis Suits went away by turn three as did a team of Fire Warriors. The Marines had the objective but had the Tyranids hot on their trail. For a thousand points, it was a fun and tactically challenging game. Next time, I plan to take notes for a better Bat Rep.
Friday, September 14, 2012
...And Even More Tyranid Scenery...
This time, there's a digestion pool (not pictured in the last post ) an overrun ruin and a couple of multispires. My goal is to create at least one piece of scenery based on all the organisms not covered in rules and a few "left overs" like the overrun ruins, some dead mycetic spores and spires and few other ideas I have knocking around. So, first a look at the spires:
A couple of these are updates as the plaster cloth types weren't all that impressive after all. Just as well: majorly messy. The spires get a satin clear coat to bring out the details create more contrast with the bases. The gaunt is a test piece for my upcoming swarm...waiting on the meta before I commit to a full army.
And now for the disgusting gory glory of the digestion pool:
Construction began as a large crater with a smaller one for the spire. The goo is mostly scenic rock, these plastic pellets I had horded for Emperor knows how long and hot glue. After the initial paint dried, I glazed it with reds, yellows, browns and some purple. Woodland Scenic's Realistic Water was then poured in and ribbons of the left over glaze worked throughout. The toothy like protrusions up the "fleshy" side of the spire were added then a layer of "tendons" added.
And now, the ruins:
These two structures can be combined to form a larger building. I painted the rubble around the base of the spire to match the interior of the building and minimized the muck to allow as many minis in as possible.
Expect to see a few more of these especially once I get some GW models to work with.
Enjoy!
A couple of these are updates as the plaster cloth types weren't all that impressive after all. Just as well: majorly messy. The spires get a satin clear coat to bring out the details create more contrast with the bases. The gaunt is a test piece for my upcoming swarm...waiting on the meta before I commit to a full army.
And now for the disgusting gory glory of the digestion pool:
Construction began as a large crater with a smaller one for the spire. The goo is mostly scenic rock, these plastic pellets I had horded for Emperor knows how long and hot glue. After the initial paint dried, I glazed it with reds, yellows, browns and some purple. Woodland Scenic's Realistic Water was then poured in and ribbons of the left over glaze worked throughout. The toothy like protrusions up the "fleshy" side of the spire were added then a layer of "tendons" added.
And now, the ruins:
These two structures can be combined to form a larger building. I painted the rubble around the base of the spire to match the interior of the building and minimized the muck to allow as many minis in as possible.
Expect to see a few more of these especially once I get some GW models to work with.
Enjoy!
Saturday, September 1, 2012
Tyranid Terrain
Greetings! A while back, sometime around 4th edition 40K, I had built up a Tyranid force and focused mostly on Genestealers and Gaunts. It was a purely recreational force. Eventually, I had made several bits of terrain based mostly on what I could scrounge from the box set Battle for Macrage. I did make a few spires but modeled them on a more H.R.Giger's style and the Thralls of the Fallen Empires set from Magic: the Gathering.. Here's an older post with picks of the spires and the old Hive Fleet. There were also breeding pits, hive nodes (built up versions of those found in the box set) and even some mutated vegetation and overrun ruins. A lot of it got recommissioned into later terrain except for the spires which I put up for sale as they were along with all the Tyranid army since I had begun to play Tau more often.
Now that 6th edition has arrived, and terrain has begun to take on a bit more significance, I've dove back into making Tyranid terrain. To start off the adventure, I've made some spires. These are two different building techniques. One uses plaster cloth over foam and the other is built up from card stock. Both are detailed in hot glue. I decided to paint them in Hive Fleet Behemoth's color scheme.
You can click on the above image to see a larger photo. The black primed gaunt is to show scale. I chose to go seven to eight inches tall since that's about how far up a typical flier reaches above the table. Next up will be some hive nodes and a few digestion pools along with the tortured vegetation and overrun ruins.
Now that 6th edition has arrived, and terrain has begun to take on a bit more significance, I've dove back into making Tyranid terrain. To start off the adventure, I've made some spires. These are two different building techniques. One uses plaster cloth over foam and the other is built up from card stock. Both are detailed in hot glue. I decided to paint them in Hive Fleet Behemoth's color scheme.
You can click on the above image to see a larger photo. The black primed gaunt is to show scale. I chose to go seven to eight inches tall since that's about how far up a typical flier reaches above the table. Next up will be some hive nodes and a few digestion pools along with the tortured vegetation and overrun ruins.
Tuesday, March 31, 2009
Meanwhile, just outside of the Ore System....
Tyranids and Orks contest a Space Hulk culminating in a decisive attack in the hulk's agrihold...


The Ork force quickly splits in two in a maneuver to pincer the Tyranids...

...yet as fast as the Orks are, Tyranids are just that much faster and close the distance before the tactic bears out. The Boyz Mob takes a serious wallop...

But int the end, a lone Warrior is all that is testimony to the might and brutality of the Ork Beast!!
The Ork force quickly splits in two in a maneuver to pincer the Tyranids...
...yet as fast as the Orks are, Tyranids are just that much faster and close the distance before the tactic bears out. The Boyz Mob takes a serious wallop...
But int the end, a lone Warrior is all that is testimony to the might and brutality of the Ork Beast!!
So...what's going on?!?!
My brother and I have been playing a few games a month now for about 5 months under the 5th edition rules. In that time, we have taken enough photos of the games to pretty much compose a story board of mayhem, destruction and all kinds of fun!
So, coming soon: PHOTOS!!
So, coming soon: PHOTOS!!
Labels:
40k,
Battle,
Imperial Guard,
Orks,
Report,
Space Marines,
Tau,
Tyranids,
Warhammer
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